Jason McNamar is a 3D modeller, texturer and fine artist based
in Vancouver BC.
Traditionally trained at both ACAD and Emily Carr, Jason's other medium is
drawing. Jason's work always aims to be believable. Be they renderings of anatomy
or fantastic creatures he dreams up, quality and detail are always key. Jason
is interested in working for the game and film industry and also in
character designs.
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Recent News:
12/08/08
Jason's work is featured in the
December 2008 issue #37 of
ImagineFX Magazine. His conceptual drawings can be found in the DVD
portion of the magazine. ImagineFX magazine is one of top rated fantasy and
sci-fi digital art magazines in the industry.
Modeled in XSI, head and Torso sculpted in Zbrush
Sculpt to texture comparison of a personal project, Darth Jayder.Base mesh created in XSI and sculpted in Zbrush.The texture is hand painted using polypaint.
Boy character commissioned for a freelance project. Character is poseable and was rigged by Mattias Brunosson (mattias_brunosson@hotmail.com)
Boy texture and Geo comparison. A simple texture was used with XSI SSS skin shader.
Girl character commissioned for a proposed freelance project. Character is poseable and was rigged by Mattias Brunosson (mattias_brunosson@hotmail.com)
Girl texture and Geo comparison. A simple texture was used with XSI SSS skin shader.
Canyon Rocks opening shot.Used XSI Physical Sky and Sun to light the sceen, and used XSI hair for the grass. 2k and 1k textures and normal maps for the cliff walls.
The stone temple environment.Depth map for the blurring and normal maps for the suchomimursus statues and hoodoos.
The Suchomimursus in desert environment setting.
Close up shot of Suchomimursus.4k texture maps for the skin texture and used XSI SSS skin shader for the tongue.
Suchomimursus main body texture maps. Skin texture is a collage of elephant skin arranged and colored in Photoshop. Normal map was created with Zmapper.
Personal work Self Portrait as Robocop. Pencil on Paper.
Personal Work. Pencil and white charcoal on paper.
Personal Work. Photoshop.
Personal Work. Photoshop.
Commissioned Illustration for Enclave Magazine. Pencil on Paper.
Commissioned Illustration of Master Chief Character from the game Halo. Pencil on Illustration board.
Personal work of Jay Poncelet as a Star Wars character. Pencil on Illustration board.
Personal work Self-Portrait as Darth Vader. Pencil on Illustration board.
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Personal work painting of a crow, sold. Oil on canvas
Personal work Darth Vader painting. Oil on canvas
Personal work of Jay Poncelet as Star Wars Sith character. Digital Painting in Photoshop
Commissioned Painting for Enclave Magazine of Mick Jagger. Digital Painting in Photoshop.
Personal work of a Teddy Bear Skinned Rug. Oil on canvas.
Personal work self portrait as X-Men Wolverine character. Digital.
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Personal work self portrait as X-Men Wolverine character. Pencil on paper.
Sketching of ideas for Darth Jayder concept. Pen and white marker on paper.
Sketch of the comedian Dave Chappelle. Pencil on Paper
Sketch of a Carcharodontosaurus. Pencil on paper.
Pose planning sketch for Wolverine painting. Photoshop.
Ape Character development sketches. Pencil crayon on paper.
Comic Archetype character development.Pencil crayon on paper.
Captain Gregorius character development. Pencil crayon on paper.
Four head designs for 3D creature model. Pencil on paper.
3D creature scale design. Photoshop.
Life Drawing of a male model. Pencil on paper.
Life Drawing of a skull. Pencil crayon on paper.
Sketch of Roman soldiers in battle. Pencil on paper.
Sketch of German soldier. Pencil crayon on paper.
Sketch of 2 German soldiers in winter. Pencil on paper.
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